#pragma once

namespace mt
{
	class Item;
	class _Instance;
	class Creature;
	class CreatureData;
	class CreatureInfo;
	class GameObjectData;
	class PoolCreature;
	class PoolCreatureTemplate;
	class PoolGameObject;
	class PoolGameObjectTemplate;
	class PoolPool;
	class PoolTemplate;
	class AreaTrigger;
}
